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Goku (IW)

+3
Overlordtico
Shadowball no Jutsu
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Post by TS Aneila Tue Sep 15, 2009 12:44 am

Diz's

Time to sum up Goku a bit.

He's so much better than the last games ._.



Cancels:

>PKK-
KKKK-

PPPP-

these are all possible...tho the last 2 rather hard for some people Goku (IW) Tongue

Stuns:




easy to combo with

Infinites:

PPPDF (easiest one)
DF- (cancel third hit)
KKKK-
>PKK-
KKKK(DF)

yes he has alot infinites which makes him pretty flashy lol

Combo:


p+k-, >pkk-, KKKK-, \\/E HS,
hits])

This will fatigue the opponent quickly, making it possible to add some more strings after.

He seems Top tier right now due to rushdown abilities and alot of other stuff.


Last edited by TS Aneila on Tue Sep 15, 2009 12:45 am; edited 1 time in total
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Goku (IW) Empty Re: Goku (IW)

Post by TS Aneila Tue Sep 15, 2009 12:44 am

Tico's
Cancels

>PKK-
KKKK-
<KKK-
PPPP-

Stuns

>KKK* - can't be used along with KKKK in ground

Infinites

PPPP-
>PKK-
KKKK-
Dragon Fist variations

Little update and this clip explainin about the >KKK* stun

>KKK* Stun
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Post by Shadowball no Jutsu Thu Nov 05, 2009 3:19 am

this is awesome thanks
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Post by Overlordtico Sun Apr 11, 2010 12:10 am

Stuns:

bP*
fKKK* [doesn't work with KKKK in ground]
bK*

Cancels:

PPPP-
PPPK-
fPPPP-
fPKK-
ffPPP- [fast cancel]
bPPP-
bPK-
KKP- [fast cancel]
KKKP- [fast cancel]
KKKK-
bKP-
bKKP-
bKKK- [fast cancel]
bP+K P+K-
Super Dragon Fist-

Infinites:

PPPP-
fPPPP-
fPKK-
KKKK-
Super Dragon Fist bEEEE-

Info subject to update.
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Post by lordantonius Sun Apr 11, 2010 6:24 pm

awesome
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Post by KingDiamond Sun Apr 11, 2010 7:49 pm

yeah seriosly thanks this should make Goku a bit more interesting to play as.
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Post by TrollCapAmerica Sun Apr 11, 2010 11:26 pm

Tico you sure all thats ok?It looks like a c/p of Regular Gokus movelist.I might be wrong here but IIRC the GR on GT Gokus P chain messes it up for combos
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Post by Overlordtico Mon Apr 12, 2010 12:02 am

yeah all those cancels work, the bKKK- and the KKP- are the hardest to do, it takes me a few tries to get them and i still miss lots of times

ffPPP-, KKP-, and KKKP- can only be followed up with P. The PPPK- is same as PPPP but it doesn't work as fast as PPPP in air so is not an infinite.
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Post by CajNatalie Sun Oct 07, 2012 10:06 am

Goku's Movelist in Video Form...
https://www.youtube.com/watch?v=ZxMRPoOTTFE
There's an error in there where I used * to add a note to <P+K, before then going on to use * to mark stuns.
Then the 2nd time I brought up <P+K I didn't remove the *.

Examining his Spirit Bomb...
https://www.youtube.com/watch?v=kDP9PWyEQN4

I'm not pro or anything but I'm good at going through entire movelists to see how everything works.
I can see what does what no problem... it's putting them together and getting them to work in battle that I have to practice with.
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