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Terminology

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Terminology

Post by TS Aneila on Tue Sep 15, 2009 12:52 am

Diz's info

Since it might confuse peeps what we write in char threads for combos I'll make a Legend

Here we go:

Basics:

/\ = Up on D-Pad
\/ = Down on D-Pad
< = Back on D-Pad
> = Forward on D-Pad
P = Punch ; default on Square
K = Kick ; default on Triangle
G = Guard ; default on X
E = Energy ; default on Circle
D = Auradash ; default on R1
P+K = Punch + Kick ; default on R2
HM/AB = Hyper Mode / Aura Burn ; default on L2
C = Charge Ki ; default on L1
T = Taunt ; Guard + Downx2
\/E = Transformation
^E//\E = Ultimate

Advanced:

' = Fully Charged.(thx tay lol)
* = Stun
- = Cancel ; done by chargeing an attack and pressing G while chargeing.
~ = Sidestep Cancel ; same as Cancel just with a \/ or /\ + G while chargeing
HS = P+K+D ; a crushing blow that leaves the opponent immobile for a short time
D~ = auradash sidestep ; same as auradash just adding /\ or \/ to it
^ = Pop up = "Juggle"
FF = Full Fatigue
R = Reset ; can be done after a FF to make used strings available again
R^ = juggle reset ; resets a juggled opponent back to the ground(i.e. GB = Guard Breaker

That's all i can think off at the moment...if there is anything else i need to add, tell me or post it here.

Laters.
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Re: Terminology

Post by TrollCapAmerica on Tue Sep 15, 2009 10:46 pm

Only thing i can think of is adding a notation for whiffs in a chain and CH for Counterhit
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Re: Terminology

Post by sowned on Wed Sep 16, 2009 5:23 pm

IW has combos only done on counterhit?

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Re: Terminology

Post by Soriphen on Thu Sep 17, 2009 7:25 pm

Yeah, you didn't know that?...well, SBAR has it that's all I know ;P. I'm pretty sure IW does as well.
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Re: Terminology

Post by THTB on Thu Sep 17, 2009 8:16 pm

! = Counterhit (ex. >K!KP-)

Good?

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Re: Terminology

Post by MysticFog on Sat Sep 26, 2009 7:24 pm

the ! could work...makes sense Smile

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Re: Terminology

Post by Soriphen on Sat Sep 26, 2009 7:31 pm

Yeah it does make sense. Reminds me of the ! from Blazblue.
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Re: Terminology

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