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So...thinking of making a forum RPG.

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So...thinking of making a forum RPG. Empty So...thinking of making a forum RPG.

Post by THTB Sun Nov 14, 2010 8:54 pm

I've had the idea of making this for, like, a couple years actually. Just a forum-based RPG. I have some meh ideas about it...but basically I want to take Pokemon's moves, types, etc, take the idea of classes and races from a broad spectrum of anime, games, and whatnot and turn it into something entertaining and mildly competitive as far as character building goes. Some things I got jotted down in my head:

-New type (Light)
-FF-style classes
-Hidden Power revamped
-Moves revamped to work in multi-player battles

Among other things. Anyone interested in helping me? Smile
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Post by Thalès76 Tue Nov 16, 2010 1:53 am

Unfortunately the last RPG i've played was Mario RPG on the N64
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Post by Brohan Wed Nov 17, 2010 7:54 pm

I would draw but pre occupied. Make it play like crono trigger
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Post by Bond Wed Nov 17, 2010 10:13 pm

THTB wrote:I've had the idea of making this for, like, a couple years actually. Just a forum-based RPG. I have some meh ideas about it...but basically I want to take Pokemon's moves, types, etc, take the idea of classes and races from a broad spectrum of anime, games, and whatnot and turn it into something entertaining and mildly competitive as far as character building goes. Some things I got jotted down in my head:

-New type (Light)
-FF-style classes
-Hidden Power revamped
-Moves revamped to work in multi-player battles

Among other things. Anyone interested in helping me? Smile

So...thinking of making a forum RPG. 40
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Post by THTB Thu Nov 18, 2010 12:15 am

Lol, Brohan, it's a forum-based RPG...meaning it isn't actually an interactive game, but a forum set up to be an RPG.
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Post by Brohan Tue Nov 23, 2010 6:57 am

O shi...my bad wasnt reading lol.
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Post by THTB Fri Nov 26, 2010 8:10 pm

Okay, worked on a rough draft of the elements a bit. Here's what I came up with:

https://spreadsheets.google.com/pub?key=0AkOCnfkQ4mX6dEV0V0ZiNlpzakswcUZxR2F5QzR5UFE&hl=en&output=html

It's a modification of the Pokemon types. Here's what's changed:

Code:
-Grass, Flying and Fighting had name changes to Nature, Sky, and Combat, respectively.  No actual mechanics impact.

-Ground and Rock types merged to 1 single type called Earth.
--Super Effective:  Fire, Electric, Ice, Poison, Steel
--Not Very Effective:  Nature, Bug
--Does Not Effect:  N/A
--Resists:  Poison
--Weak Against:  Water, Nature, Sky
--Immune To:  Electric

-Completely new type:  Light
--Super Effective:  Poison, Combat, Psychic, Ghost
--Not Very Effective:  Nature, Steel, Light
--Does Not Effect:  N/A
--Resists:  Combat, Bug, Ghost, Light
--Weak Against:  Electric, Nature
--Immune To:  Psychic

-Fire type is now Super Effective vs Ghost types.

-Poison type is now Super Effective vs Water types.

-Steel type is now Super Effective vs Bug types.

What do you think?
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Post by Brohan Sat Nov 27, 2010 8:06 am

Like the new light type, but bugs were weak as fuck as a whole, i think they need a buff attribute wise. Getting 2x damage from steel and doing reduced damage to light, could rape them theoretically, so unless you give them some kind of enhanced stat growth, they're done lol.
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Post by THTB Sat Nov 27, 2010 2:13 pm

Yeah, offensively, it wasn't that amazing of a type, but defensively, the type was good for taking Fighting and Ground hits, and still is. Technically, it now also resists Rock types. It's an okay defensive type now, only hindered by its 4 weaknesses, which aren't common attacking types except for Fire.

One thing I did realize, though...Dragon is godly now. The changes to Rock and Ground result in Flying type now being hit by Earthquake, but now neutral to Rock moves. Only Ice type is the Dragon killer. I'm thinking of making Dark and Light do SE damage to Dragon (Dark and Light being a reference to black and white knights that slay dragons... Very Happy).
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Post by Brohan Sun Nov 28, 2010 6:23 am

True...But I'm guessing Light and Dark types are gonna be able to use some pretty strong moves-I'm pretty sure a dragon can be poisoned and hypnotised, so make Poison and Psycic do 2x dmg and tweak the general stat growth for dragons to have 25% higher special defense and 25% lower special attack...just some ideas to throw out there-this site has about 500 members right? make all new pokemon based on what you think they would be like.
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Post by THTB Sun Nov 28, 2010 11:37 am

Dark is kept in check by Fighting, a common type and Light...well...yeah, Light right now doesn't have common weaknesses, though its resists are mostly uncommon also, except for Fighting. On the flip side, though, it gets SE damage on 3 uncommon types.

I think if the SE on Psychic is turned to neutral, it wouldn't be too bad.

Poison being SE on Dragon would be a little too good. Poison already got SE buffs on Water and Flying. It definitely doesn't need to be better in that department.
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Post by Brohan Sun Nov 28, 2010 2:00 pm

This rpg should be based soley on members here like:
Tay->TayBear->THTB Type: Fire->Fire/Poison
Brohan->BigBrohan->Broku Type: Water->Water/Fighting

something like that, make the pokemon in this forum rpg all new ones with names taken from the memberlist, afterall, we have 150 members
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Post by THTB Sun Nov 28, 2010 10:18 pm

I actually had quite a few ideas for the RPG. It's not gonna be Pokemon...but it uses the modified type chart I listed. Smile

It's gonna incorporate FF stuff also, as well as races.
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Post by Brohan Mon Nov 29, 2010 7:06 pm

Okay-are FF classes in? Because you could make up some totally new jobs like...Rune. It would hyave an ability set based solely on annoying people, like an ability that randomly makes you opponent guard randomly, making them waste a turn...or one that forces the enemy to use a random debuff on thier party...We could have mini games as well, Chocobo races that entail 2 or more people racing to type a random paragraph or something, these could be held every week, rewards could be equipment gil ect.
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Post by THTB Fri Dec 03, 2010 2:05 am

Yeah, FF classes are included. I'm not entirely sure how everything is gonna work, though.
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