Are Capsules (Skills, abilitity, etc) accepted in competitive play?
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Are Capsules (Skills, abilitity, etc) accepted in competitive play?
Hey everyone,
I went on a bit of a nostalgia trip and I purchased a PS2 again. So my supervisor lent me DBZ IW which I've been enjoying alot. I was just wondering if capsules were frowned upon. If not are there any that stand out? Specifically, I am interested in playing Pikkon and Goku (as those are my faveorite characters).
I went on a bit of a nostalgia trip and I purchased a PS2 again. So my supervisor lent me DBZ IW which I've been enjoying alot. I was just wondering if capsules were frowned upon. If not are there any that stand out? Specifically, I am interested in playing Pikkon and Goku (as those are my faveorite characters).
PotentialPikkon- Saiyan Noob
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Re: Are Capsules (Skills, abilitity, etc) accepted in competitive play?
The general consensus was that what you need in a competitive environment was basically only the moves characters could use and nothing that laters them or mods stats.
So that means all Ultimate and Death moves transformations and Special fighting poses [Basically transform equivalent] but no green caps and no yellows since it removes a characters taunt.We also figured 5 health bars works best and ideally Room of Spirit and Time stage so walls and cut-scenes dont interfere with the game
So that means all Ultimate and Death moves transformations and Special fighting poses [Basically transform equivalent] but no green caps and no yellows since it removes a characters taunt.We also figured 5 health bars works best and ideally Room of Spirit and Time stage so walls and cut-scenes dont interfere with the game
TrollCapAmerica- Saiyan Moderator
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