GT Vegeta
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KingDiamond
Heromaster111
TS Aneila
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GT Vegeta
Diz
Yeah, I made a topic on him...shoot me bitch.
Anyway,
GT Vegeta is yet another character that doesn't exactly combo. He has
one useful cancel and a couple useful stuns, but that's as far as
you're getting with him in comboing...but I'll tell you a bit about
what he has.
-P+K is a machine when it comes to doing what GTV
does best...defense. It doesn't combo, but the priority makes up for
it. It's capable of overriding nullifying chains AND it nullifies
itself. If you ever decide to try and become offensive, you can cancel
it for added pressure or anti-TC if need be.
->P+K P+K- is GTV's way of getting close to pressure. It misses close up, and the second P+K guardbreaks.
->>K stuns, as does >>PP and
-SRA
isn't like its BL incarnation and doesn't really nullify. But its
multiple, rapid hits give it some serious priority on non-nullifying
hits. It also travels fast, making it a decent punish when not in SSJ4.
-If you're far away, FF is okay to throw out. Otherwise, don't use it if you don't have to.
-FS is very strong and has good fatigue-raising. This is why getting to SSJ4 is very important aside from the good baseline.
To
win with GTV, play defense. Trying to be offensive is just dumb with
him. P+K to get some charging space, enter SSJ4 whenever you can, and
then play more defense. GTV is one of the turtle characters in the
game, so use all his assets to your advantage. Anyone trying to get in
should eat P+K into SRA/FS everytime. If need be, approach with
>P+K.
Yeah, I made a topic on him...shoot me bitch.
Anyway,
GT Vegeta is yet another character that doesn't exactly combo. He has
one useful cancel and a couple useful stuns, but that's as far as
you're getting with him in comboing...but I'll tell you a bit about
what he has.
-P+K is a machine when it comes to doing what GTV
does best...defense. It doesn't combo, but the priority makes up for
it. It's capable of overriding nullifying chains AND it nullifies
itself. If you ever decide to try and become offensive, you can cancel
it for added pressure or anti-TC if need be.
->P+K P+K- is GTV's way of getting close to pressure. It misses close up, and the second P+K guardbreaks.
->>K stuns, as does >>PP and
-SRA
isn't like its BL incarnation and doesn't really nullify. But its
multiple, rapid hits give it some serious priority on non-nullifying
hits. It also travels fast, making it a decent punish when not in SSJ4.
-If you're far away, FF is okay to throw out. Otherwise, don't use it if you don't have to.
-FS is very strong and has good fatigue-raising. This is why getting to SSJ4 is very important aside from the good baseline.
To
win with GTV, play defense. Trying to be offensive is just dumb with
him. P+K to get some charging space, enter SSJ4 whenever you can, and
then play more defense. GTV is one of the turtle characters in the
game, so use all his assets to your advantage. Anyone trying to get in
should eat P+K into SRA/FS everytime. If need be, approach with
>P+K.
TS Aneila- Saiyan Moderator
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Re: GT Vegeta
okay since i can play again i've looked deeper into him here is what i know:
>P+K P+K- \/E/P/<P works like a charm
hmm
yuppers you need to be fast as hell tho. what about P you ask ? well don't worry i got you:
PPPP- works with \/E
so far i only found \/E to be possible but i think K might do aswell
Oh
yea speaking of K, KKKP- seems to be a better infinite than KKKK- but
really isn'r because it has a higher recovery time than KKKK-
now with the new knowledge lets hit a combo:
>P+K p+k-,
remember this is very difficult to do, but me who has a broken hand can do it...so why not you
that's it for now
>P+K P+K- \/E/P/<P works like a charm
hmm
yuppers you need to be fast as hell tho. what about P you ask ? well don't worry i got you:
PPPP- works with \/E
so far i only found \/E to be possible but i think K might do aswell
Oh
yea speaking of K, KKKP- seems to be a better infinite than KKKK- but
really isn'r because it has a higher recovery time than KKKK-
now with the new knowledge lets hit a combo:
>P+K p+k-,
remember this is very difficult to do, but me who has a broken hand can do it...so why not you
that's it for now
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Re: GT Vegeta
TS Aneila wrote:remember this is very difficult to do, but me who has a broken hand can do it...so why not you
that's it for now
I never noticed this. Fuckin showoff <_<
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Re: GT Vegeta
Post from MONTHS ago. And it;s Diz
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Re: GT Vegeta
Heres a combo for ya, >>K, >>PPP-, <KPPP-, <PKK-, PPP/KKK if your really fast, <E/>E. I can't remember the damage since I'm at work right now but its something like around 1150. Of course you can start the combo with a HS for more. Ill post the real damage next time I play.
Another thing is that PPPP-,k does work. I cant really do it myself but I do occasionally do PPPP-, KP on accident while Im playing. So in theory it works. That means u can technically do >P+K P+K-, PPPP-,KKKK- infinite all day if u want/can.
This is probly old news but it was new to me today lol.
Another thing is that PPPP-,k does work. I cant really do it myself but I do occasionally do PPPP-, KP on accident while Im playing. So in theory it works. That means u can technically do >P+K P+K-, PPPP-,KKKK- infinite all day if u want/can.
This is probly old news but it was new to me today lol.
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Re: GT Vegeta
>P+K' P+K-, PPPP-, VE HS, >>PPP-, PPPP-, KKKK-, KKKK-, KKKK-, KKKK-,
VE, E, L1 \/. 32 hits, 1588 damage. 81% Fatigue.
VE, E, L1 \/. 32 hits, 1588 damage. 81% Fatigue.
TS Aneila- Saiyan Moderator
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Re: GT Vegeta
TS Aneila wrote:>P+K' P+K-, PPPP-, VE HS, >>PPP-, PPPP-, KKKK-, KKKK-, KKKK-, KKKK-,
VE, E, L1 \/. 32 hits, 1588 damage. 81% Fatigue.
Where's FPPP and FKPPP?
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Re: GT Vegeta
Not in that random combo, obviously.
TS Aneila- Saiyan Moderator
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Re: GT Vegeta
Someone here needs to learn Budokai notation
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Re: GT Vegeta
Heromaster111 wrote:Someone here needs to learn Budokai notation
someone here doesnt give a shit
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Re: GT Vegeta
Someone here has genital herpes. Can you guess who =3
TS Aneila- Saiyan Moderator
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Re: GT Vegeta
How about..... >P+K' P+K-, <PKK-, PPPP-, VE HS, <KPPP-, P+K-, PPPP-, VE, KKKK-,KKKK-,KKK>E 27 hits 1535 damage and Im not sure how much fatigue probly about 75% or more.
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Re: GT Vegeta
TS Aneila wrote:Someone here has genital herpes. Can you guess who =3
Ok what the fuck was that?
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Re: GT Vegeta
Ok what the fuck was that?
A statement.
-noun
1. | something stated. |
2. | a communication or declaration in speech or writing, setting forth facts, particulars, etc. |
3. | a single sentence or assertion: I agree with everything you said except for your last statement. |
TS Aneila- Saiyan Moderator
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Re: GT Vegeta
Shut up
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TS Aneila- Saiyan Moderator
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Re: GT Vegeta
So uuhh..... anyone try that combo? Or was that not what this part of the forum is for?
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Re: GT Vegeta
Stuns
ffPP*
ffK*
bPP* [only if second P is charged]
bKPP* [front only]
bKPPP* [back only]
Cancels
PPPP-
PPK-
fPPPP
bPP-
bPPK-
bPKK-
ffPPP-
KKP- [starts juggle]
KKKP- [starts juggle]
KKKK- [starts juggle]
bKPPP-
bKKKK- [starts juggle]
P+K-
fP+K P+K-
Shining Rage Attack-
Infinites
KKP- [fast cancel]
KKKP-
KKKK-
I think the combo info is fully complete now. Until he gets to SSJ4 his damage is very low, your best option is to rely on Shining Rage Attack. It can connect fully charged following the bKPP* and bKPPP* stuns
Normal form SRA fully charged damage
600 front, 749 back
SSJ form SRA fully charged damage
659 front, 822 back
SSJ4 form SRA fully charged damage
840 front, 1048 back
ffPP*
ffK*
bPP* [only if second P is charged]
bKPP* [front only]
bKPPP* [back only]
Cancels
PPPP-
PPK-
fPPPP
bPP-
bPPK-
bPKK-
ffPPP-
KKP- [starts juggle]
KKKP- [starts juggle]
KKKK- [starts juggle]
bKPPP-
bKKKK- [starts juggle]
P+K-
fP+K P+K-
Shining Rage Attack-
Infinites
KKP- [fast cancel]
KKKP-
KKKK-
I think the combo info is fully complete now. Until he gets to SSJ4 his damage is very low, your best option is to rely on Shining Rage Attack. It can connect fully charged following the bKPP* and bKPPP* stuns
Normal form SRA fully charged damage
600 front, 749 back
SSJ form SRA fully charged damage
659 front, 822 back
SSJ4 form SRA fully charged damage
840 front, 1048 back
Last edited by Overlordtico on Fri Apr 23, 2010 11:02 pm; edited 1 time in total
Re: GT Vegeta
Overlordtico wrote:Stuns
ffPP*
ffK*
bPP* [only if second P is charged]
bKPP* [front only]
bKPPP* [back only]
Cancels
PPPP-
PPK-
fPPPP
bPP-
bPPK-
bPKK-
ffPPP-
KKP- [starts juggle]
KKKP- [starts juggle]
KKKK- [starts juggle]
bKPPP-
bKKKK- [starts juggle]
P+K-
fP+K P+K-
Shining Rage Attack-
Infinites
KKP- [fast cancel]
KKKP-
KKKK-
I think the combo info is fully complete now. Until he gets to SSJ4 his damage is very low, your best option is to rely on Shining Rage Attack. It can connect fully charged following the bKPP* and bKPPP* stuns
Normal form SRA fully charged damage
600 front, 749 back
SSJ form SRA fully charged damage
659 front, 822 back
SSJ4 form SRA fully charged damage
840 front, 1048 back
^K guys, I think that's all I got for him now. Will be making videos with him soon I'm hoping
Re: GT Vegeta
Right on thanks man. So how do u like him?
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Re: GT Vegeta
KingDiamond wrote:Right on thanks man. So how do u like him?
he's pretty good, spent part of today practicing with him
Re: GT Vegeta
GTV Fight vs Custom Pikkon
well adrian posted his first dbz video on his new channel. I think it shows pretty well on how to play GTV
well adrian posted his first dbz video on his new channel. I think it shows pretty well on how to play GTV
Re: GT Vegeta
damn thats awesome.
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