Pikkon FAQ
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lordantonius
Overlordtico
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Dragon Ball Competitive :: Dragon Ball Z: Infinite World :: IW Character Discussion :: IW: Other Characters
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Pikkon FAQ
Cancels
PPPP-
PPPK-
PPK-
PPKK- [fast cancel]
PKKK- [fast cancel]
bPPPP-
bPPPK-
KPK-[infinite]
KKKPK- [infinite and ground reset]
fKPPKK-
fKPKK-[infinite air only]
fKKK- [infinite]
fP+K-
P+K- [air only]
Stuns
bPPP*
bK*
PPPP-
PPPK-
PPK-
PPKK- [fast cancel]
PKKK- [fast cancel]
bPPPP-
bPPPK-
KPK-[infinite]
KKKPK- [infinite and ground reset]
fKPPKK-
fKPKK-[infinite air only]
fKKK- [infinite]
fP+K-
P+K- [air only]
Stuns
bPPP*
bK*
Last edited by Overlordtico on Mon Feb 14, 2011 6:03 pm; edited 4 times in total
Re: Pikkon FAQ
Tico has also brought to my attention that kkkpk- is a ground reset and can be followed up only with <p.
Re: Pikkon FAQ
ok for one... why is pikkon not in the alien section. he is an alien
ekimhclew- Saiyan Warrior
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Re: Pikkon FAQ
Well in the filler hes from Pikkon is from another universe run by a different Kaio and is only seen when dead and pretty far removed from it.Probably just best to leave him hear
TrollCapAmerica- Saiyan Moderator
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Re: Pikkon FAQ
ya exactly hes from a different universe. making him an alien. but oh well its not important enough to get in an arguement over i dont wanna turn into arshaq lol
ekimhclew- Saiyan Warrior
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Re: Pikkon FAQ
i like this guy alot, i think i finally found a main character, wish there were some high level vids of him so i can kinda get a better idea how to use him tho
Cross- Saiyan Noob
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Re: Pikkon FAQ
Cross wrote:i like this guy alot, i think i finally found a main character, wish there were some high level vids of him so i can kinda get a better idea how to use him tho
https://www.youtube.com/watch?v=7qGbW3yUOLE&playnext_from=TL&videos=Ri5ftTsN_pQ
Re: Pikkon FAQ
Watching Zocker play him makes me wonder how practical that spin kick is as a starter.It seems to have pretty fast start-up and negation but I wonder if it has a role to play with his P chains or not
TrollCapAmerica- Saiyan Moderator
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Re: Pikkon FAQ
How do you actually deal with Pikkon? From my experience playing against in matches with my friends i've noted a few things.
-His Starting Chain has Attack Through and has fast, multiple hits to beat other attack through attacks armor.
-Blazing Shoot's second hit does ludicrous amounts of fatigue and in a simple chain, 980 Damage.
-Hyper Tornado Can just be thrown out on approach for easy fatigue and damage
-He builds Ki so fast with or without guard canceling.
This is just what I've noticed and if anyone had any advice for fighting against Pikkon?
-His Starting Chain has Attack Through and has fast, multiple hits to beat other attack through attacks armor.
-Blazing Shoot's second hit does ludicrous amounts of fatigue and in a simple chain, 980 Damage.
-Hyper Tornado Can just be thrown out on approach for easy fatigue and damage
-He builds Ki so fast with or without guard canceling.
This is just what I've noticed and if anyone had any advice for fighting against Pikkon?
ramzar266- Saiyan Grunt
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Re: Pikkon FAQ
ramzar266 wrote:How do you actually deal with Pikkon? From my experience playing against in matches with my friends i've noted a few things.
-His Starting Chain has Attack Through and has fast, multiple hits to beat other attack through attacks armor.
-Blazing Shoot's second hit does ludicrous amounts of fatigue and in a simple chain, 980 Damage.
-Hyper Tornado Can just be thrown out on approach for easy fatigue and damage
-He builds Ki so fast with or without guard canceling.
This is just what I've noticed and if anyone had any advice for fighting against Pikkon?
Pikkon is real good.Hes a top tier for certain and probably the overall least demanding top tier character. Theres alot of good but it pays to know the bad too so you can play him to full potential
1] Several of his chains have negation most notably his Neutral Punch x4.Its just fast enough that the negation between every hit enables him to beat pretty much anything short of Yamcha and Daburas spears from far away.Just be sure to cancel that last hit for safety
2] Blazing shot doesnt do 900 damage by itself unless your stacking stat boosting caps.It still does very solid damage for a LV1 DM though and from behind it gets a 25% damage boost.It should be your primary combo ending move but note that it has recovery time and bouncing the enemy off walls in the air can sometimes let them recover right in front of you before you recover safely
3] HT is very unsafe and sometimes even on hit its unsafe.The damage is moderate and with a high 2 Ki cost its just not worth throwing it around unless your guaranteed to hit and fatigue with it
4] His Ki bulding is pretty normal for a character with his hit count and Baseline Ki.He seems to build it faster because he can throw out alot of attacks safely against most of the cast
TrollCapAmerica- Saiyan Moderator
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