Trunks Discussion
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Trunks Discussion
Originally Posted by Dizlord on June 07, 2008
Well since someone asked me to give a bit of a oppinion about trunks i will do so. I found 2 stuns which work quite good in his regular and SSJ state, am somehow disapointed with his Super Trunks tranformation because well, he doesen't use his sword anymore and loses a stun due to that. Anyway some combos for Trunks:
R = Rush attack
S = Slam attack
> = Towards opponent
< = Away from opponent
/\ = Up on the D-pad
E = Energy Button
- = Cancel
~ = Sidestep Cancel
* = Stun
' = Fully charge upcoming move
HS = R2 + S
AS = Aura Spark
Stuns:
SS*
>>R*
RRR*
>S* (only at from behind)
Cancels:
RRS-
>RS-
RRRRRE-
<SSE-
Combo Endings:
RRRRR<E/>E
RRRRRE-/\E (with Heatdome Ultimate/works better in air, on the ground you need the right timeing and fast ki canceling.)
<SSE-/\ (Heatdome Ultimate/only works in air)
Combos(for regualr and SS Trunks/all combos tested with regular trunks):
SS*, >>R*, RRR*, HS<E
SS*, >>R*, RRR*, HS>E
SS*, AS RRR*, HS<E-/\E
SS*, >>R*, >RS-, RRR*, HS<E 10hit 1119dmg
SS*, >>R*, >RS-, RRR*, HS>E 10hit 1174dmg
SS*, RRRRR<E/>E ~850dmg
SS*, >RS-, >>R*, RRRRRE-/\E 22hits 1831dmg
SS*. >RS-, >>R*, RRR*, <SSE-/\E 21hits 1884dmg (only in air.)
>S*, RRR*, >RS-, SS*, <E/>E (from behind)
Note: in Super trunks form SS ain't a stun anymore. These combos may look simple but they deal quite the damage. Even the regular ones (without Ultimates) deal about ~1000dmg.
That's all i got for now, maybe people who are more into finding combos with trunks or have played SBAR will show up and come up with more stuff, i will do so from time to time aswell, atleast try it.
Well since someone asked me to give a bit of a oppinion about trunks i will do so. I found 2 stuns which work quite good in his regular and SSJ state, am somehow disapointed with his Super Trunks tranformation because well, he doesen't use his sword anymore and loses a stun due to that. Anyway some combos for Trunks:
R = Rush attack
S = Slam attack
> = Towards opponent
< = Away from opponent
/\ = Up on the D-pad
E = Energy Button
- = Cancel
~ = Sidestep Cancel
* = Stun
' = Fully charge upcoming move
HS = R2 + S
AS = Aura Spark
Stuns:
SS*
>>R*
RRR*
>S* (only at from behind)
Cancels:
RRS-
>RS-
RRRRRE-
<SSE-
Combo Endings:
RRRRR<E/>E
RRRRRE-/\E (with Heatdome Ultimate/works better in air, on the ground you need the right timeing and fast ki canceling.)
<SSE-/\ (Heatdome Ultimate/only works in air)
Combos(for regualr and SS Trunks/all combos tested with regular trunks):
SS*, >>R*, RRR*, HS<E
SS*, >>R*, RRR*, HS>E
SS*, AS RRR*, HS<E-/\E
SS*, >>R*, >RS-, RRR*, HS<E 10hit 1119dmg
SS*, >>R*, >RS-, RRR*, HS>E 10hit 1174dmg
SS*, RRRRR<E/>E ~850dmg
SS*, >RS-, >>R*, RRRRRE-/\E 22hits 1831dmg
SS*. >RS-, >>R*, RRR*, <SSE-/\E 21hits 1884dmg (only in air.)
>S*, RRR*, >RS-, SS*, <E/>E (from behind)
Note: in Super trunks form SS ain't a stun anymore. These combos may look simple but they deal quite the damage. Even the regular ones (without Ultimates) deal about ~1000dmg.
That's all i got for now, maybe people who are more into finding combos with trunks or have played SBAR will show up and come up with more stuff, i will do so from time to time aswell, atleast try it.
Re: Trunks Discussion
This is actually old, my dude...like...right after the game came out old. It was NEVER updated. We know a lot more about Trunks, but no one decided to actually do updates to the first post of the original topic.Arshaq wrote:Yo, you could have AT LEAST moved my comment or just copy/paste it.
And
Note: in Super trunks form SS ain't a stun anymore. These combos may look simple but they deal quite the damage. Even the regular ones (without Ultimates) deal about ~1000dmg.
Who wrote THAT? This just proves how inept the author is and how little the author knew about BL. And you shame on you guys for letting him feed his BS to you guys. >_>
Re: Trunks Discussion
well i was gonna try and get the mods to help me look thru the threads and post the combos in strategies from each..to update them per say..but you can help if you think you can
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