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Yamcha

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Yamcha

Post by THTB on Thu Oct 22, 2009 11:44 am

All Yamcha info goes here.

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Re: Yamcha

Post by THTB on Thu Oct 22, 2009 11:45 am

--Reserved for Guide--

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Re: Yamcha

Post by MysticFog on Thu Oct 22, 2009 5:38 pm

rarg...PLACEHOLDAAAA!!!

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Re: Yamcha

Post by Volienzo on Mon Nov 16, 2009 9:29 am

Yamucha-
Can combo into his c4 and his sweep. WFF is linkable after his c4 and he can follow up just about any launching attack with a spirit ball (which does pursue the opponent) that only costs half a bar of ki. Yamucha also has after image and kame. He really has a great normal setup, can combo, and has a decent buff - I vote him a little higher than mid or maybe the top of mid.

Still have work to do regarding his cancels.

*just pasted from my other post*

I'll probably go more in depth later on.

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Yamcha cancels and combos

Post by Wolf Hurricane on Sat Dec 05, 2009 11:18 pm

Basically, Yamchas combo style involves cancelling into and from his charge attacks(Rush and Ki). He can also naturally combo into various Smash Attacks(which cancels to his CA's) and Charge Attacks. Those combos however, depends on the direction of the Charge Attack used(mainly up for CA and down for SA) and how far into the Rush combo before using it. What he can combo to also varies depending on whether he is on the ground or in the air when starting.

Legend

r = Rush Attack (Continue up to 5 times)
r = Charge Attack 1
R = Charge Attack 2
R! = Charge Attack Snap
R* = Charge Attack Max

Ki Attacks:

k = Ki Attack (Continue up to 4 times)
K = Charge Ki
K! = Charge Ki Snap

Smash Attacks: ['Ki' Command after Rush Attacks 1-4 to execute the various Smash Attacks]

s = Smash Attack
s = Smash Attack Charge

Other

-> = Cancel to (Input following Command after Attack hits or is guarded)
u = Up
d = Down
l = Left
r = Right
+ = Simultaneous input
hd = Homing Dash
sd = Super Dash


**Yamcha's movelist and properties**

rrrrr - Rush Attack Combo

- Cancelable to: Charge Attacks - Signature Skill - Steps
- u d l or r during Rush Combo = Instant Step in, Backstep and Sidestep Left or Right respectively.
- Super Rising Command during Rush Combo = Instant Super Rising

r - Charge Attack level 1

- Cancelable to: Charge Ki Attack - Jump (Ground only) - Signature Skill - Super Rising
- Usable during Rush Combo

R - Charge Attack level 2

- Haven't found any cancels for this at this time. Sad

R! - Charge Attack Snap

- Cancelable to: All Super Moves + Ultimate - Super Rising
- Yamcha SEEMS to snap faster than average but that may be because I'm most comfortable using him...

R* - Charge Attack Max

- Cancelable to: Super Rising

rs - Rolling Hammer (Smash Attack 1)

- Cancelable to: Charge Attacks
- Chargeable

rrs - Ki Cannon (Smash Attack 2)

- Cancelable to: Charge Attacks - Steps
- Chargeable

rrrs - Flying Kicks (Smash Attack 3)

- Cancelable to: Charge Attacks

rrrrs - Heavy Smash (Smash Attack 4)

- Cancelable to: Charge Attacks - Signature Skill
- Chargeable

u + s (during Rush Combo) - Rising Kick (Smash Attack High)

- Cancelable to: Super Rising
- Chargeable

Dash rrrrr (after successful Smash Att. High) - Air Combo

- Cancelable to: Super Rising

d + s (during Rush Combo) - Sweep (Smash Attack Low)

- Cancelable to: Charge Attacks
- Chargeable

kkkk - Ki Blast Rush

- Can Instantly link to Rush Attacks during Ki Blast Rush
- Can Instantly link to Super Moves during Ki Blast Rush
- Can Instantly Jump or Guard during Ki Blast Rush

k - Charge Ki Attack

- Cancelable to: Charge Attacks - Signature Skill
- Homing Ki Blast
- Can launch 2 Blasts

Dash Attack

- Cancelable to: Charge Attacks


**Sample Combos**

Ground Combos:

rrrrs -> Signature Skill
rd+s -> r -> k rrrrs -> Signature Skill
ru+r -> k rru+r -> Super Rising -> Super(Blinding WFF - Fastest Input)
rrrru+r -> k rrrrs -> Signature Skill
rrrrs -> d+R! -> Blinding WFF
rrrrs -> Signature Skill sd d+r Blinding WFF

Air Combos:

rrrd+s -> r -> k kkkkrrrrs -> Signature Skill
hd d+r rrrd+s -> r -> k rrrrs -> Signature Skill
rrrrr -> u+R! -> Super(Kamehameha or Spirit Ball)

More to come...
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