Terminology
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TrollCapAmerica
TS Aneila
6 posters
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Terminology
Diz's info
Since it might confuse peeps what we write in char threads for combos I'll make a Legend
Here we go:
Basics:
/\ = Up on D-Pad
\/ = Down on D-Pad
< = Back on D-Pad
> = Forward on D-Pad
P = Punch ; default on Square
K = Kick ; default on Triangle
G = Guard ; default on X
E = Energy ; default on Circle
D = Auradash ; default on R1
P+K = Punch + Kick ; default on R2
HM/AB = Hyper Mode / Aura Burn ; default on L2
C = Charge Ki ; default on L1
T = Taunt ; Guard + Downx2
\/E = Transformation
^E//\E = Ultimate
Advanced:
' = Fully Charged.(thx tay lol)
* = Stun
- = Cancel ; done by chargeing an attack and pressing G while chargeing.
~ = Sidestep Cancel ; same as Cancel just with a \/ or /\ + G while chargeing
HS = P+K+D ; a crushing blow that leaves the opponent immobile for a short time
D~ = auradash sidestep ; same as auradash just adding /\ or \/ to it
^ = Pop up = "Juggle"
FF = Full Fatigue
R = Reset ; can be done after a FF to make used strings available again
R^ = juggle reset ; resets a juggled opponent back to the ground(i.e. GB = Guard Breaker
That's all i can think off at the moment...if there is anything else i need to add, tell me or post it here.
Laters.
Since it might confuse peeps what we write in char threads for combos I'll make a Legend
Here we go:
Basics:
/\ = Up on D-Pad
\/ = Down on D-Pad
< = Back on D-Pad
> = Forward on D-Pad
P = Punch ; default on Square
K = Kick ; default on Triangle
G = Guard ; default on X
E = Energy ; default on Circle
D = Auradash ; default on R1
P+K = Punch + Kick ; default on R2
HM/AB = Hyper Mode / Aura Burn ; default on L2
C = Charge Ki ; default on L1
T = Taunt ; Guard + Downx2
\/E = Transformation
^E//\E = Ultimate
Advanced:
' = Fully Charged.(thx tay lol)
* = Stun
- = Cancel ; done by chargeing an attack and pressing G while chargeing.
~ = Sidestep Cancel ; same as Cancel just with a \/ or /\ + G while chargeing
HS = P+K+D ; a crushing blow that leaves the opponent immobile for a short time
D~ = auradash sidestep ; same as auradash just adding /\ or \/ to it
^ = Pop up = "Juggle"
FF = Full Fatigue
R = Reset ; can be done after a FF to make used strings available again
R^ = juggle reset ; resets a juggled opponent back to the ground(i.e. GB = Guard Breaker
That's all i can think off at the moment...if there is anything else i need to add, tell me or post it here.
Laters.
TS Aneila- Saiyan Moderator
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Join date : 2009-09-15
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Re: Terminology
Only thing i can think of is adding a notation for whiffs in a chain and CH for Counterhit
TrollCapAmerica- Saiyan Moderator
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Re: Terminology
IW has combos only done on counterhit?
sowned- Saiyan Grunt
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Re: Terminology
Yeah, you didn't know that?...well, SBAR has it that's all I know ;P. I'm pretty sure IW does as well.
Soriphen- Saiyan Moderator
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Re: Terminology
Yeah it does make sense. Reminds me of the ! from Blazblue.
Soriphen- Saiyan Moderator
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