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What killed IW?

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What killed IW? Empty What killed IW?

Post by MysticFog Tue Oct 06, 2009 11:16 am

hmm..im gonna go out on a limb and say its because lack of online and/or being on ps2.

what do you guys think?
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Post by THTB Tue Oct 06, 2009 2:24 pm

IW died fast due to a series of chain events.

B3 did get the Budokai engine recognized as far as depth goes, but it still wasn't a very popular game even with Cap's tournaments and Gogeta's vids.

When SB was released, it released on the wrong system (PSP). People weren't willing to go out and spend well over $150 for a handheld to play a DBZ fighter. So the player base began to dwindle. The game did improve on B3, but it was the availability that ruined it.

The release of BL finally gave people a Budokai on console (specifically the current-gen)...but what screwed that game over even more was the faulty online. People dropped it so fast, and with the player base from previous games not as high as before, it just...was not pretty at that point. BL, if you play it on meter management, is a mindfuck of a game really, lol. It wasn't all that bad...just people are foolishly turning to online play for actual competition.

IW comes, and is probably the best of the Budokai games...but it lacked online. Being on PS2 also didn't help. The near-dead community also fucked it over.

Pretty much, IW was killed long before it released. DBZ fighters in general are just about dead...all because of...well...SB lol. The BT games don't help any, being mostly catered to DBZ fans (though BT3 is indeed not a bad game and RB is looking to give something to both DBZ and fighting game fans).
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Post by Soriphen Tue Oct 06, 2009 4:40 pm

Whoa, nice explanation. It pretty much sums everything up. Also, another reason why IW is near death is cause of the fact that it's so much like B3 and it really isn't a big step forward. It's just a tweaked up version. Also, there's no online and not everyone plays PS2 games anymore. Oh, and if I recall, marketing wasn't so great for the game as well.
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Post by Guest Tue Oct 06, 2009 5:28 pm

THTB wrote:just people are foolishly turning to online play for actual competition.

Yeah, fuck you too Tay. Too bad BL is still alive thanks to it's online.



On topic:

IW needed bounces, ki canceling, and online.
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Post by Thalès76 Wed Oct 07, 2009 12:00 am

IW is a good game, the only thing that bothered me is that the fatigue that fills up too fast. But apart from that it's a nice fighting game. I only play with 2 characters tho lol, Vegeta and Teen Gohan, I think it's better in the gameplay departement than BL, but I prefer by far the combos in BL, especially with the ki cancel, the combos in IW are kinda boring imo.

Who cares if people don't play DBZ fighters much, if you like the game you could care less if it's popular or not. SF4 is apparently the best fighting game, I only play that game like twice a week with my bro it's not a game I would play competitively, BL and IW I would though.

And THTB, you don't anything about the BT series do you, BT2 was by far a better fighting game than BT3.
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Post by TrollCapAmerica Wed Oct 07, 2009 1:17 am

Everyone has some pretty good points ranging from the failure of BL[Yes Younger it does suck compared to the real games] to the bad or even non-existent marketing.Here are some other things

1] Bad reviews full of made up faggot bullshit.Especially the IGN one by the guy that complained about not getting alot of hits from mashing the buttons probably like he did with Maxi in mash caliber.This help color opinions of the game very badly

2] Lack of good online combined with low expectations due to BLs bad online

3] The people that usually lead the community drifting away from the games.Not to mention early misconceptions like the game having a simplier combo system than other budokais
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Post by MysticFog Wed Oct 07, 2009 2:18 am

yea..sparking neo was way better then meteor :/
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Post by Thalès76 Wed Oct 07, 2009 5:31 am

TrollCapAmerica wrote:Everyone has some pretty good points ranging from the failure of BL[Yes Younger it does suck compared to the real games] to the bad or even non-existent marketing.Here are some other things

1] Bad reviews full of made up faggot bullshit.Especially the IGN one by the guy that complained about not getting alot of hits from mashing the buttons probably like he did with Maxi in mash caliber.This help color opinions of the game very badly

2] Lack of good online combined with low expectations due to BLs bad online

3] The people that usually lead the community drifting away from the games.Not to mention early misconceptions like the game having a simplier combo system than other budokais

Well I believe it is simplified, you take Vegeta in IW, he has pretty simple combos. B3 he has much harder combos, like the FKKKFK, KKBK, IW Vegeta is just FKKKKK.
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Post by Overlordtico Wed Oct 07, 2009 10:33 am

GT Vegeta is alot harder to play than B3 Vegeta
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Post by THTB Wed Oct 07, 2009 12:10 pm

Thales, that's just extra inputs in chains...it doesn't necessarily make it any harder or less difficult...especially considering a lot of the time you can hold the direction before hitting P or K.

And as far as I'm concerned, GT Vegeta and Future Trunks are pretty hard to use...moreso than B3 Vegeta.
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Post by Thalès76 Mon Oct 12, 2009 12:36 am

THTB wrote:Thales, that's just extra inputs in chains...it doesn't necessarily make it any harder or less difficult...especially considering a lot of the time you can hold the direction before hitting P or K.

And as far as I'm concerned, GT Vegeta and Future Trunks are pretty hard to use...moreso than B3 Vegeta.

Well in Vegeta's case it does make it harder, or at least for me. GT Vegeta's hard combo is his pk, does he have another one? And Trunks it's his sword cancel.
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Post by THTB Mon Oct 12, 2009 3:14 am

GT Vegeta's just hard to combo with in general since he has to rely on quick cancels in juggles...Trunks is similar but doesn't have as difficult combos.
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Post by KingDiamond Thu Dec 17, 2009 3:53 am

I think one thing is the stages. I understand this is supposed to be the best of budokai so old stages are fine but only ones from B3 is kinda stupid. How about some B1 and 2 stages then. It would have been sweet if they included the snow level from B2. Basically every unique level from the budokai series should have been there unless the ones in B1 were too crappy then forget those.
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Post by miller483 Sun Dec 20, 2009 10:29 pm

I say dimps should rerelease IW/B3 for XBLA and PSN. Better yet, make a new one altogether for download. Just give it HD graphics (so people buy it),HD Remix caliber online play (kickass netcode, lobbies, tournament mode, etc.) and it'll be good to go.

Just too bad the chances of that happening are slim to none.
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Post by KingDiamond Mon Dec 21, 2009 4:52 am

That would be cool. Just like they did with Super Turbo.
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Post by Thalès76 Sun Dec 27, 2009 5:04 am

yeah I would like it, IW is pretty solid.
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Post by BeeNebulon Thu Sep 09, 2010 12:17 pm

Overlordtico wrote:GT Vegeta is alot harder to play than B3 Vegeta

I loved GT Vegeta i found his quick combos really effective!
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Post by BeeNebulon Thu Sep 09, 2010 12:21 pm

Online for BL was lame!!! so many kids would just drop a fight because I would combo their ass instead of spamming my ultimate.

Totally re release IW for a better platform and give it online. same for T3 needs to be online but not for Wii, PS3 maybe.
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