Dragon Ball Competitive
Welcome to Dragon Ball Competitive, your source for your DBZ metagaming!

You are currently not logged in to the forums. To post on the forums, you must login to an existing account. If you have not registered an account yet, please do so. It's very simple and only takes a few minutes!

Enjoy your stay!

The end of Spike's DBZ games. Will Dimps return?

Page 2 of 2 Previous  1, 2

View previous topic View next topic Go down

Re: The end of Spike's DBZ games. Will Dimps return?

Post by Brohan on Tue Feb 21, 2012 9:17 pm

Shin Budokai is much better IMO.

But I just like the engine better than IW's
avatar
Brohan
Saiyan Elite
Saiyan Elite

Gender : Male
Posts : 360
Battle Power : 394
Join date : 2010-02-11
Zodiac Signs : Sagittarius Rat

View user profile

Back to top Go down

Re: The end of Spike's DBZ games. Will Dimps return?

Post by TrollCapAmerica on Wed Feb 22, 2012 1:26 am

Brohan wrote:Shin Budokai is much better IMO.

But I just like the engine better than IW's

Yeah this is where it comes down to personal preference.Like I appreciate all the greatness inherent in the SB games but I think its complete lack of balance its way over the top damage and the way the attempt to "fix" the "infinite problem" leading to wonky physics making backdashes invincible outweighs its advantages BUT only in comparison to IW as an alternative
avatar
TrollCapAmerica
Saiyan Moderator
Saiyan Moderator

Posts : 352
Battle Power : 372
Join date : 2009-09-15
Zodiac Signs : Libra Monkey

View user profile

Back to top Go down

Re: The end of Spike's DBZ games. Will Dimps return?

Post by Nnamz on Wed Feb 22, 2012 6:01 pm

Yeah the SB series has some major problems which I only discovered when playing online with Gogeta. They aren't game breaking by any sense of the imagination, but they're annoying, especially going up against someone who knows how to abuse it like 1ssj4gogeta1. The only time I would land big cancel combos on him is when I abused higher tier characters like Piccolo and Krillin, who have hilarious options against most of the cast.....but which brings up another problem with the series: balance. Piccolo, even if he doesn't have any cancel combos (which unfortunately for the cast, he does) is still broken. S has massive comboable range, massive priority, and combos into anything including his ultimate which can't be teleported and after which he can charge 4 bars back before you even get to him. Krillin's up+S is massive priority, and even if he's hit out of it he goes into a low juggle. Same with most of his SSSSS chain. If teleported he ends up too far for a counter attack, and another up+S auto corrects his direction.

This is a video of it in action.

http://www.youtube.com/watch?v=Nkgskbu3OCc&t=4m25s

Even with the lag of adhoc party through a tunneled connection taking advantage of it was easy, even against someone who is probably the best in the world at the game.
avatar
Nnamz
Saiyan Warrior
Saiyan Warrior

Gender : Male
Posts : 87
Battle Power : 85
Join date : 2010-04-09
Location : MTL
Zodiac Signs : Pisces Buffalo

View user profile

Back to top Go down

Re: The end of Spike's DBZ games. Will Dimps return?

Post by Sponsored content


Sponsored content


Back to top Go down

Page 2 of 2 Previous  1, 2

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum